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https://www.syntaxboom.com/forum/index.php?topic=96

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Baggey

2025-09-24, 17:57:11
They'll be using Expanding foam to glue bricks together next  :-X

Dabzy

2025-09-24, 06:09:52
You can also get the expanding foam post fix, but, I wouldnt trust it really, especially where I live on the side of a valley and when the storms blow in the right direction, whistling down the valley, nowt is safe!

Baggey

2025-09-23, 08:53:01
That Postcrete stuff is amazing. I never know how much water to add. May be i should read the Instructions  ;D 

Dabzy

2025-09-22, 21:33:46
Cannot beat a breaky uppy mode, saves the hand cramps and chipped knuckles knocking ten bells out of a chod of conc with a hammer and chisel.

GfK

2025-09-22, 21:28:44
I have a massive JCB drill with a concrete breaky uppy mode which has got me out of jail free a couple of times replacing rotted fence posts that has been concreted in.

Amon

2025-09-22, 19:23:30
What about Roly?

Dabzy

2025-09-22, 19:22:35
Putting my 2 deckings in.... I've dug enough post holes to last me a life time... I feel sorry for the future poor sod who may want to shift'em... Like most things I do, I tend to go over the top, and as such, I've probably got shares in postcrete! :D

GfK

2025-09-22, 19:10:57
Round is a shape.

Baggey

2025-09-22, 19:04:49
Consult a qualified electrician for compliance with BS 7671 and local building Regs! Avoid areas where future digging is likely. ;)

Jackdaw

2025-09-22, 18:18:24
That depends on where the cable is to run. Minimum depth in a garden in 450mm. Under pavements 600mm.

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Recent

rocketships racing 3d

Started by RemiD, Jun 14, 2025, 09:37 AM

Previous topic - Next topic

RemiD

rocketships racing 3d

hi 🙂

i have had this idea for a while but never took the time to work on it.

the idea is to make a racing game which would represent the trading positions of investors and the events which happen in the world (good or bad), and the impacts on the sentiments of the holders, and then on the prices, on the crypto currencies market.

-in the crypto currencies market, there is the famous quote 'to the moon' which is represented by a 'rocketship' 🚀,
therefore the race will be from the earth to the moon.
-there will be different participants (in rockeships).
-there will be events which can slow down or speed up participants, or give losses or gains to participants.
-there will be armors and weapons to protect from or to damage others participants.
-there will be powerups like turbo or slow down time.

that's the initial idea.

and i have discussed a little about it with chatgpt, and then i have asked it to create an illustration of what we discussed, and here is the result :

(the text is in spanish because i talk in spanish with chatgpt...)
nice and coherent, i think, 🧐

let's see how far i can go this time 🔧🪛🤓

Dabzy

I know nowt about Crypto stuff really, but seems an intriguing idea none the less, it'll be interesting to see how it pans out!

Good luck with it!  8)

Dabz
Intel i7-13620H, nVidia GerForce RTX 4060 Laptop GPU (8GB GDDR6), 16GB LPDDR5X, 1TB SSD, Windows 11 x64 piss flap of an OS!

Baggey

Is it going to be sorta text based with 3d images or you actually traveling through space? with Crypto Currency, Race to the Moon.

There's a British Sci-fi series called 'The Ark' were there racing towards another habitable Planet. There are many scenarios that happen on the way?

Baggey
Running a Pc that just aint. Faster nough. I7-4Ghz, 32Gb Ram, 4Gb Nvidia, 2 x 1Tb SSD's, 2 x 24" LCD's

RETRO everything!

Jesus was only famous because of his Dad

RemiD

Quote from: Baggey on Jun 14, 2025, 09:56 AMIs it going to be sorta text based with 3d images or you actually traveling through space?
it will be a 3d racing game, using rocketships (which represent the positions of holders of financial assets) to go from the earth (which represent the bottom, the low prices) to the moon (which represents the top the high prices), avoiding obstacles (asteroids, gazclouds, other ?), and being helped or hindered by events which happen in the world which can impact the sentiment of investors and therefore the prices and the trading volume and the volatility in these markets.

it could be quite orginal, but how to implement all of these concepts and make it fun to play at the same time. 🤔

Baggey

Did you finish the santa clause game?
Running a Pc that just aint. Faster nough. I7-4Ghz, 32Gb Ram, 4Gb Nvidia, 2 x 1Tb SSD's, 2 x 24" LCD's

RETRO everything!

Jesus was only famous because of his Dad

RemiD

no. and this is off topic, so don't post about this here, please.

3dzForMeStill

Crypto Monedas - looks cool, I look forward to seeing how it progresses RemiD  8)

RemiD

#7
'crypto monedas : carrera hacia la luna' ( in spanish )
means :
'crypto currencies : race to the moon' ( in english )
🌍🚀🌑

( i speak with chatgpt in spanish to improve my spanish, therefore... 🤓 )

RemiD

#8
so, as you may know, in 3d graphics, it is difficult to render big shapes or far away shapes and manage great distances.

for this game, a race from the earth to the moon,

the sun is 1,390,000 km in diameter ☀️
the earth is 12,740 km in diameter 🌍
the moon is 3,470 km in diameter 🌑

the sun is at 149,600,000 km from the earth
the moon is at 384,400 km from the earth

therefore i can't just use big spheres and put them at these distances...

so, i have thought about it, and i think that i could use a skybox which will be child of the player, and move with the player, and use maths to determine the sizes of the sun, the earth, the moon, on the skybox, depending on where the player is between the earth and the moon, and redraw the skybox when necessary...

i am discussing with chatgpt to figure out this... 🤓📝

Baggey

Quote from: RemiD on Jun 16, 2025, 09:17 AMso, as you may know, in 3d graphics, it is difficult to render big shapes or far away shapes and manage great distances.

for this game, a race from the earth to the moon,

the sun is 1,300,000 km in diameter ☀️
the earth is 12,700 km in diameter 🌍
the moon is 3,400 km in diameter 🌑

the sun is at 149,000,000 km from the earth
the moon is at 384,000 km from the earth

therefore i can't just use big spheres and put them at these distances...

so, i have thought about it, and i think that i could use a skybox which will be child of the player, and move with the player, and use maths to determine the sizes of the sun, the earth, the moon, on the skybox, depending on where the player is between the earth and the moon, and redraw the skybox when necessary...

i am discussing with chatgpt to figure out this... 🤓📝

I think the Human eye can only see about 35miles away. So anything past that wouldn't need to be rendered ::)
Running a Pc that just aint. Faster nough. I7-4Ghz, 32Gb Ram, 4Gb Nvidia, 2 x 1Tb SSD's, 2 x 24" LCD's

RETRO everything!

Jesus was only famous because of his Dad

RemiD

Quote from: Baggey on Jun 16, 2025, 05:19 PMI think the Human eye can only see about 35miles away. So anything past that wouldn't need to be rendered

you don't see the sun or the moon with your eyes ? 🤔
i can see them...


my post was more about that big shapes and big distances cause all kinds of problems in 3d graphics (for rendering or for calculations)

therefore we use a 'skybox' to represent far away shapes.

but i need a way to adjust the size of the earth and the size of the moon (on the texture of the skybox) depending on where the rockeship is  (between the earth and the moon).
the size of the sun will stay approximately the same.

chatgpt helped me to find the math formulas, this should work. 📝🤓

Baggey

What i meant is you can not see detail.

Yeah you see the shape it's color. But red over a distance isn't clearly visible because of it's longer wavelength.

So for the sun at 33.5 miles away a yellow blob would suffice?

But space is in a vacuum?
Running a Pc that just aint. Faster nough. I7-4Ghz, 32Gb Ram, 4Gb Nvidia, 2 x 1Tb SSD's, 2 x 24" LCD's

RETRO everything!

Jesus was only famous because of his Dad

RemiD

#12
QuoteWhat i meant is you can not see detail.
sure.


and what i meant is that big shapes and big distances often cause problems in 3d graphics.
i guess it is because of the precision of calculations to update / to render when shapes are really big or are really far away from the origin (0x,0y,0z)...

therefore we use a skybox, or spheres (at the appropriate sizes) attached to a skybox.
this way, no need to have big shapes or to have entities at big distances.

i have done some experiments today.
at +1,000,000z the rendering is still correct
at +10,000,000z the entities 'shake' a little
at +100,000,000z the entities 'shake' a lot
at +384,400,000z, the entities 'shake' a lot or are not positionned correctly or disappear...

the good news is that i can use 384 zones of 1,000,000 width (x axis), 1,000,000 height (y axis), 1,000,000 depth (z axis), without problem, and always keep player and the camera and the relevant entities, near the origin (0x,0y,0z).

Baggey

Cant wait to see some piccy's
Running a Pc that just aint. Faster nough. I7-4Ghz, 32Gb Ram, 4Gb Nvidia, 2 x 1Tb SSD's, 2 x 24" LCD's

RETRO everything!

Jesus was only famous because of his Dad

Ricky

#14
Quote from: RemiD on Jun 14, 2025, 09:37 AM(the text is in spanish because i talk in spanish with chatgpt...)
nice and coherent, i think, 🧐

  Hi Mate, you can chat with me in Spanish whenever you like. Chatting with an AI can feel empty, right?
  As a suggestion, I recommend you start thinking about a good tutorial about your game and how it relates to cryptocurrencies.
  Your idea seems very interesting. I want to see how you execute it. I think the true art of creating a video game is how you execute an idea. Good luck with it!
  R.-
What isn't shared is doomed to be lost.