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https://www.syntaxboom.com/forum/index.php?topic=96

Shoutbox

Steve Elliott

2025-07-17, 22:41:38
I know both were open at 3.40PM

Jackdaw

2025-07-17, 20:31:09
Closing time depends on what type of Post Office it is. If it's what the Post Office calls a Drop and collect, then they open at 7am, close at 10:30pm. If it's with a WHSmith, then they close at the same time as WHSmith.

Steve Elliott

2025-07-17, 18:12:35
Same shit again! Cannot get access to the Post Office drop off point. Lying bastards it's within a WH Smiths which was open.

GfK

2025-07-17, 15:47:39
They just hand parcels to local couriers anyway once they reach the UK. With the added possibility that anything electrical bought from either of those might burn your house down thanks to China's laissez-faire approach to safety regulations.

Hardcoal

2025-07-17, 09:57:05
buy from ali express or Temu

Steve Elliott

2025-07-17, 00:31:51
They used to be fine here too. Now I've had 3 failed deliveries from a 'Prime' customer.

GfK

2025-07-16, 21:42:38
It depends where you are. Amazon are fine here. Evri are usually OK. Yodel also OK. The names I dread (currently) are DPD, DHL and UPS.

Steve Elliott

2025-07-16, 20:49:18
Amazon are bloody useless! We have no problem delivering your parcel IF YOU DON'T MIND SOME RANDOM EMPLOYEE BANGING ON YOUR DOOR AT 10PM AT NIGHT! I've started sending my deliveries to a local Post Office...So they turn up after the Post Office is closed!

GfK

2025-07-16, 20:05:49
Why isn't the menopause called the womenopause? GET YOUR OWN PAUSE, WOMEN!!

GfK

2025-07-16, 19:48:09
Got a couple of fruit-based in the fridge ready for the toeball!

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Recent

Blitz3D Cube Fun

Started by 3dzForMeStill, Jun 13, 2025, 12:53 AM

Previous topic - Next topic

3dzForMeStill


; Some nice Blitz3D code  :o

; Turning a cube into a wall
; use walls to create maps :)
; CREDITING Paks for original cube spinny code.......
; https://github.com/Pakz001/Blitz3d/blob/master/CreateCube%20to%20Wall.bb

Graphics3D 640,480
SetBuffer BackBuffer()



Global ang
Global wall

wall = CreateCube()
ScaleEntity wall,1,1,0.05
PositionEntity wall,x,y,0
ang=0

cam = CreateCamera()
MoveEntity cam, 0,0,-4


While KeyDown(1) = False
   ang=ang+1
   If ang>359 Then ang=0
   RotateEntity wall,0,ang,0
   RenderWorld
   Flip
   
   ; moving it aobut a bit...........
   If X<300
      X=X+1
      MoveEntity wall,0.05,0,0
   EndIf
   
   If X=300
      MoveEntity wall,-0.15,0,0
      X=0
   EndIf
   
Wend

End

3dzForMeStill

;Now with moving camera!!!!

; Turning a cube into a wall
; use walls to create maps :)
; CREDITING Paks for original cube spinny code.......
; https://github.com/Pakz001/Blitz3d/blob/master/CreateCube%20to%20Wall.bb

;v2 with receding camera on a counter

Graphics3D 800,600
SetBuffer BackBuffer()



Global ang
Global wall

wall = CreateCube()
ScaleEntity wall,1,1,0.05
PositionEntity wall,x,y,0
ang=0

cam = CreateCamera()
MoveEntity cam, 0,0,-4


While KeyDown(1) = False
   
   
   counter=counter+1
   
   ang=ang+1
   If ang>359 Then ang=0
   RotateEntity wall,0,ang,0
   RenderWorld
   ;Flip
   
   ; moving it aobut a bit...........
   If X<300
      X=X+1
      MoveEntity wall,0.05,0,0
   EndIf
   
   If X=300
      MoveEntity wall,-0.15,0,0
      X=0
   EndIf
   
   If counter=100 Then
      maxcounter=maxcounter+1
      counter=0
      MoveEntity cam,0,0,-1
   EndIf
   
   
   
   Text 20,20,"counter"
   Text 120+(maxcounter*20),20,maxcounter
   
   Flip
   
Wend

End