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Baggey

Today at 20:18:28
It was a good job i was just pi**ing by Lauchpad-IDE ;)

Dabzy

Today at 20:12:19
Thank you please, thank you nice! :)

Baggey

Today at 20:11:25
Forum is looking nice matey!

Dabzy

Today at 20:09:53
Because the theme is... Blue, and it's a border! ;) :P hehehe

Baggey

Today at 20:05:58
Why the blue square?

Baggey

Today at 20:02:57
Oh yeah cool my names showing now ;)

Jackdaw

Today at 20:02:45
Your avatar is now in a square.

Baggey

Today at 20:01:13
I have no idea what you mean?

Jackdaw

Today at 19:58:44
I wonder when @Baggey will notice that he's no long being encircled?

Dabzy

Today at 19:05:50
Oh shit! :(

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Recent

Raylib 2025 showcase video

Started by Matty, Jun 09, 2025, 07:14 PM

Previous topic - Next topic

Matty


Dabzy

Wow, that stuff is looking really fantastic!!! :)

Good to see your hard work being recognised too eh?  8)

Bet it makes it all worth it!

Do get a worklog up to update us on your doing?

Dabz
Intel i7-13620H, nVidia GerForce RTX 4060 Laptop GPU (8GB GDDR6), 16GB LPDDR5X, 1TB SSD, Windows 11 x64 piss flap of an OS!

Naughty Alien

@ Matty.. I wanted to use actively RayLib for my projects, but i failed to see how to use shadows/self shadows over geometry or characters..maybe new versions has this implemented as part of lib? How it works now, is it part of lib, or you have to write shaders?